AI Insights · Timothy · October 2022
Top 5 Turn-Based Tactics Games on iOS in France Q3 2022
Discover the performance of the top 5 turn-based tactics games on iOS in France during Q3 2022, including their weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 turn-based tactics games on iOS in France showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends, as reported by Sensor Tower.
Bowmasters - Multiplayer Game experienced a notable increase in weekly downloads, peaking at approximately 8K in mid-August. However, the downloads gradually declined to around 2.2K by the end of September. Weekly revenue saw a peak of around $835 in early August but tapered off to approximately $504 by late September. Active users followed a similar trend, rising to over 105K in mid-August before decreasing to about 47K by the end of the quarter.
Tank Stars showed a moderate fluctuation in weekly downloads, reaching a high of about 3.4K in early August and then dropping to roughly 889 by the end of September. The game's weekly revenue remained relatively stable but modest, with a peak of around $321 in late July. Active users peaked at approximately 15.6K in early August and declined to about 8.3K by the end of the quarter.
Archery Bastions: Castle War saw a significant drop in weekly downloads from around 3.7K at the end of June to just 5 by the end of September. Similarly, the revenue peaked at a modest $88 in mid-July and fell to zero in the subsequent weeks. Active users peaked at about 5.7K in mid-July and decreased steadily to around 1.2K by the end of September.
Warhammer 40,000: Tacticus ™ launched in mid-August and quickly gained traction, with weekly revenue peaking at approximately $5.5K by the end of August. Downloads started strong at around 2.7K but declined to about 567 by the end of September. Active users increased from about 1.1K in mid-August to a peak of approximately 2.4K by the end of August, before settling at around 1.8K by the end of September.
Slash & Roll: Dice Heroes displayed a varied performance with weekly downloads peaking at about 1.2K in mid-July and declining to approximately 104 by the end of September. Weekly revenue showed a peak of around $3.4K in mid-July, with a slight decline to about $2.2K by the end of September. Unfortunately, there were no available active user metrics for this game during the period.
For more detailed insights and data, visit Sensor Tower.